索引表
|
名称
|
属性
|
红字&效果
|
手枪(TED)
|
枪 管
|
|
|
|
Part_PS_TED_Barrel_01
|
|
|
|
Part_PS_TED_Barrel_01_A
|
|
伤害 +10%
|
|
Part_PS_TED_Barrel_01_B
|
|
溅射伤害半径 +20%, Dmg +10%
|
投掷武器后,对射击目标造成2倍伤害
|
Part_PS_TED_Barrel_01_C
|
|
射速 +10%, 弹匣容量 +10%
|
伤害 -5%, 精准度 +10%
|
Part_PS_TED_Barrel_02
|
|
|
|
Part_PS_TED_Barrel_02_A
|
|
纵向后坐力幅度 -25%, 射速 +10%
|
|
Part_PS_TED_Barrel_02_B
|
|
射速 +10%
|
投掷武器后,武器将疯狂射击,直到弹药用尽
|
Part_PS_TED_Barrel_02_C
|
|
精准度 -15%
|
|
Part_PS_TED_Barrel_03
|
神射手
|
|
|
Part_PS_TED_Barrel_03_A
|
|
精准度 -15%
|
|
Part_PS_TED_Barrel_03_B
|
|
弹匣容量 +7, 伤害 +4.5%,精准度 +10%
|
爆炸后分裂出三个短时间推进炸弹
|
Part_PS_TED_Barrel_03_C
|
|
精准度 -15%
|
|
Part_PS_TED_Barrel_BabyMaker
|
|
伤害 +20%
|
安全扔出后爆炸造成大量伤害,并生成4炮塔,但一次消耗4个弹夹。
|
Part_PS_TED_Barrel_ETech
|
潜伏射手
|
弹匣容量 +10%
|
子弹会反弹
|
Part_PS_TED_Barrel_ETech_A
|
|
装弹时间 -10%, 弹匣容量 +10%, 近战伤害 +60%
|
|
Part_PS_TED_Barrel_Gunerang
|
|
弹匣容量 +18, 装弹时间 -17.5%
|
试一试 装填时会将枪扔出去围绕角色旋转,撞到敌人爆炸
|
Part_PS_TED_Barrel_Sabre
|
|
弹匣容量 +30,精准度 +25%, 伤害 -50%
|
花费便宜的移动压制 扔出武器可生成一个带有护盾的固定炮塔
|
枪 身
|
|
|
|
Part_PS_TED_Body
|
|
不!可!移!除!
|
|
Part_PS_TED_Body_A
|
|
弹匣容量 +10%
|
精准度 +10%, 伤害 -5%
|
Part_PS_TED_Body_B
|
|
溅射伤害半径 +20%
|
|
Part_PS_TED_Body_C
|
|
伤害 +10%
|
|
元素属性
|
|
|
|
Part_PS_TED_Elemental_Corrosive
|
|
腐蚀
|
|
Part_PS_TED_Elemental_Cryo
|
|
冰冻
|
|
Part_PS_TED_Elemental_Fire
|
|
燃烧
|
|
Part_PS_TED_Elemental_Radiation
|
|
辐射
|
|
Part_PS_TED_Elemental_Shock
|
|
电击
|
|
握 把
|
|
|
|
Part_PS_TED_Grip_01
|
|
武器晃动 -30%, 伤害 +5%
|
|
Part_PS_TED_Grip_02
|
|
精准度 -12%, 弹匣容量 +3
|
伤害 -5%直线飞行,火箭助推
|
Part_PS_TED_Grip_03
|
|
溅射伤害半径 +20%, 纵向后坐力幅度 -30%
|
|
Part_PS_TED_Grip_04
|
|
纵向后坐力幅度 -15%, 射速 +5
|
|
Part_PS_TED_Grip_05
|
|
每次射击射弹数 +1 (双发部件)
|
精准度扩散 +25%, 精准度 +10%, 伤害 -30%
|
武器材质
|
|
|
|
Part_PS_TED_Material_01_Common
|
|
皮肤
|
白装 武器皮肤
|
Part_PS_TED_Material_02_UnCommon
|
|
皮肤
|
绿装 武器皮肤
|
Part_PS_TED_Material_03_Rare
|
|
皮肤
|
蓝装 武器皮肤
|
Part_PS_TED_Material_04_Epic
|
|
皮肤
|
紫装 武器皮肤
|
Part_PS_TED_Material_Ava
|
|
皮肤
|
武器皮肤
|
Part_PS_TED_Material_BabyMaker
|
|
皮肤
|
武器皮肤
|
Part_PS_TED_Material_Bangerang
|
|
皮肤
|
武器皮肤
|
Part_PS_TED_Material_Gunerang
|
|
皮肤
|
武器皮肤
|
Part_PS_TED_Material_Sabre
|
|
皮肤
|
武器皮肤
|
瞄准镜
|
|
|
|
Part_PS_TED_Scope_01
|
|
1.5倍 倍镜
|
|
Part_PS_TED_Scope_02
|
|
小倍镜, 2.2倍
|
|
Part_PS_TED_Scope_03
|
|
4.5倍 倍镜
|
|
追踪模块
|
|
|
|
Part_PS_TED_TypeMod_01
|
|
溅射伤害半径 +20%
|
投掷武器后,碰撞敌人造成爆炸伤害
|
Part_PS_TED_TypeMod_02
|
|
精准度扩散 -30%, 伤害 +5%
|
投掷武器后,武器将瞄准附近的敌人
|
Part_PS_TED_TypeMod_03
|
|
纵向后坐力幅度 -30%, 射速 +5%
|
投掷武器后,武器分裂成一座炮塔
|
Part_PS_TED_TypeMod_04
|
|
武器晃动 -30%, 精准度 -5%
|
投掷武器后,武器将在引爆前弹跳多次
|
Part_PS_TED_TypeMod_BabyMaker_Homing
|
|
精准度扩散 -30%, 伤害 +5%
|
投掷武器后,武器将瞄准附近的敌人
|
Part_PS_TED_TypeMod_BabyMaker_Spider
|
|
纵向后坐力幅度 -30%, 射速 +5%
|
投掷武器后,武器将用其腿部站在表面上,当敌人进入射程时它将进行攻击
|